Once again you have such an interestingly wacky game that absolutely tickles me. This was such an interesting playing experience and a wild concept that I really think only you could make work so well. Bravo
The game was hard at first, but thank god it has the auto-save function, I made it. The moving camera introduces more uncertainties and surprises comparing with the fixed camera that demonstrates the whole game scene. Definitely it's more attractive for the player that always don't know what's next.
I would love to try your game! I'm imagining your game using demo pictures. the UI is a good idea as a clear goal for the player to play through. the branch-like shapes(sorry), I guess, are moving obstacles ?! no way!! lol. it could generate a lot of tension to play! to just get a cookie?! Man, you are too tough on the player! I would love to feel the adrenaline.
This game made me kind of uncomfy.... but in a good way? The art style you used to create the levels is so disconcerting, but that was what made it so interesting to move through the world and actually finish the game. I think, having everyone creating very similar work, it's easy to make a boring and expected outcome, but this was totally unique and I enjoyed playing it!
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Once again you have such an interestingly wacky game that absolutely tickles me. This was such an interesting playing experience and a wild concept that I really think only you could make work so well. Bravo
The game was hard at first, but thank god it has the auto-save function, I made it. The moving camera introduces more uncertainties and surprises comparing with the fixed camera that demonstrates the whole game scene. Definitely it's more attractive for the player that always don't know what's next.
I would love to try your game! I'm imagining your game using demo pictures. the UI is a good idea as a clear goal for the player to play through. the branch-like shapes(sorry), I guess, are moving obstacles ?! no way!! lol. it could generate a lot of tension to play! to just get a cookie?! Man, you are too tough on the player! I would love to feel the adrenaline.
This game made me kind of uncomfy.... but in a good way? The art style you used to create the levels is so disconcerting, but that was what made it so interesting to move through the world and actually finish the game. I think, having everyone creating very similar work, it's easy to make a boring and expected outcome, but this was totally unique and I enjoyed playing it!