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Pixel Boy Learns Self Defense

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Devlog

  • Postmortem
    October 04, 2021 by Jackson Westbrook
    Successes: I really enjoyed the designing of the levels for this project. I feel that the minimalistic aesthetic I attempted to go for allowed for some interesting platforming, especially during the l... Continue reading
  • Development
    October 04, 2021 by Jackson Westbrook
    The development process began with my concept to make a platformer game without any way for the player to directly attack the enemies on the stage. Instead I would focus exclusively on parries using t... Continue reading
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